Soulsteal
Made in two days for the MiniJam 128 - Heart
IMPORTANT: HIT F11 (fullscren mode) BEFORE ENTERING THE GAME (on the menu) OR THE GAME RESOLUTION WILL BUG
Will be fixed after the jam period end
The health bar won't appear if you are not in fullscreen (bug)
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What is Soulsteal
Soulsteal is a game where you cannot get hurt! Your character is a vampire and the goal is to gain enough souls to endure the day. The goal is to survive 7 nights getting to the required amount of souls (displayed in red) before the timer runs out (displayed in blue)
Use your soulsteal whip to steal their souls and progress towards that night's goal
Get enough before the night is out to not burn in day time
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Guide
Click to attack and deal damage to the small enemies, and when are able to afford the first damage upgrade you can buy it to 1-tap the heartkeepers (red enemies).
The illusioners can be killed instantly with 4+ damage, so you should consider getting that upgrade when you can.
Try to get to the highest score possible by the last night!
Dev's record: 101/40 hearts
Enemies
Heartkeeper [2HP] - Basic enemy that drops half a heart
Illusioner [4HP] - Spawns 4 decoys, kill the right one or it will dissapear. Can be killed instantly if you have 4+ damage
Soul Eater [8HP] - Eats the spare hearts entering a rage state.
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Controls
[W, A, S, D, arrows] to Move
[Click] to use your whip
[E] to open the Grim Reaper's soul shop
[1, 2, 3, 4, 5] to upgrade perks in the Grim Reaper's soul shop
[Esc] - Main menu
In Menu [Arrows] to move
In Menu [Space] to select
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Credits
ItsAssasin - Programming and art
Patrick de Arteaga - Music
Freesound.org - SFX
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Known issues:
* Enemies not scaling properly when day time ends
* Not an issue: Heart counter not displaying half hearts
* Heartkeepers reflect on death animation not working
* Mobs spawn on daytime
Status | Released |
Platforms | HTML5 |
Author | ItsAssasin |
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