IMPORTANT: PLAY THE GAME IN 50% WINDOW SIZE, THIS WILL BE FIXED AFTER THE JAM ENDS DUE TO A RESOLUTION ERROR.


Enjoy this little platformer game! The project was made in 4 days for the 6th edition of ZenoJam.

All feedback is welcome, you can use the rating system or the comment section to help me improve my future games.

This game will be ported to mobile after the Jam ends


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Tutorial

You can move with [A] and [D] keys, and jump with [Space].

When you bounce into a wall you get into a FORCE state (pink cube), meaning that you can kill the flying enemies, otherwise, when you are in the STATIC state (white cube), enemies can damage you!

You have 2 jumps charges and 1 wall bounce charge when on the ground. The wall bounce gains an extra charge when you use your second jump while in the air or when you kill an enemy.

Have fun!


Known Issues

  • Tutorial transition: pillars not being consistent due to a last minute fix.
  • 1-way platforms feeling a bit glitchy
  • Enemies spawning inside walls in certain levels
  • Music does not loop (?)


Controls

Game:

  • [A D] or [Arrow Keys] to move
  • [Space] to Jump
  • [Esc] to return to the Main Menu
  • [R] to retry




Menus:

  • [Vertical arrow keys] to select
  • [Space] to confirm
  • [Horizontal arrow arrows] to select audio in the settings tab


Credits

Art and programming by @ItsAssasin

Music by @Patrick de Arteaga https://patrickdearteaga.com/es/index-es/


Comments

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yep, going up! it is random generated levels?

they are random each time! thanks for the rate, i appreciate it